How many attachments can you have in battlefield 3




















User Info: Katsumii. Now that is one long list. User Info: Obviousss. Sticky requested. More topics from this board How do I get past BF-3 Comrades? Main Quest 2 Answers How do I get past night shift car? Main Quest 3 Answers Can't get through window on train,keep falling off? General 4 Answers Can I play multiplay offline on one console like black ops?

General 5 Answers. Weapon Accessories are the various modifications you can make to your weapon. Each weapon has Accessories varies depending on the weapon that are unlocked after using your weapon. Make kills to unlock a new Accessory. The later the accessory, the more kills you need. The Optics Accessories consist of various weapons scopes and sights optics which can replace the default Iron Sights. Each class kit can be unlocked separately, as well.

The Battlefield site has a rundown of the prices for each kit. The Foregrip reduces horizontal sway from firing your weapon. Automatic guns will have the most horizontal sway, making the Foregrip a good choice for any automatic. There is no real downside to using this attachment. You would pick this over the extended mag if you were doing a lot of mid-ranged combat with an Assault Rifle or Light Machine Gun.

For weapons that can use it not every weapon can the Battlefield 3 Foregrip is one of the first attachments you will unlock.

You get it just by getting 40 or so kills with your weapon of choice. The Foregrip is a really good weapon attachment for any automatic or semi-automatic weapon. It makes shooting players at any range much easier. Anything which increases your ability to aim is an excellent customization to have. In fact, the Foregrip is so good I would recommend it for all players in any situation. If you are using a gun that can have the Foregrip, it is definitely something you will want to use.

The Foregrip should be your default attachment, and you should only use the other primary weapon attachments if you have a specific reason for doing so i. One of the best ways you can use the Foregrip is for pushing the limits of the range of an Assault Rifle or other ranged automatic or semi-automatic weapon. You can add on a Heavy Barrel and combine that with the Foregrip. This results in increased accuracy, less horizontal drift, but more vertical climb.

What you want to do is set your gun to single or burst-fire turn off automatic mode and just fire out bullets one or two at a time. You can usually get off shots more than enough to take out an enemy in a second — just pause very briefly and its all you need to counter the vertical climb of the Heavy Barrel. Without the Foregrip, many guns would drift too far to the right or left in between shots so you would actually have to aim again before shooting, which is what makes the Foregrip so good for this purpose.

The Underslung Rail allows you to attach things like the M to the bottom of your gun. This is a basic attachment for Engineers and allows you to use the Grenade Launcher while you have your gun out as opposed to switching weapons which takes longer. The main downside to using the Underslung Rail is that you cannot equip a Foregrip at the same time. The Foregrip is a great accessory and really increases the accuracy of your gun throughout longer fire-fights.

The Underslung Rail is the default option on many guns. If you do not see the Underslung Rail on your gun of choice, it is likely that the particular weapon in question is unable to use this particular accessory. The reasons for using the Underslung Rail are certainly the most straight-forward of any of the weapon attachments: so you can access your Shotgun or M and related other explosive weapons easier.

As a result, if you use your grenade or rocket launchers when applicable frequently, you will want to use an Underslung Rail to make using them easier. If you are not the type of player who makes much use out of ballistics, then there is no real point behind this attachment for Engineers. Likewise for Assault players, you may want to use the Underslung Rail to attach a Shotgun. This will naturally make you more effective at short-range combat. Of course, you actually have some of these ballistics or shotguns unlocked or be playing an Engineer or Assault class in order to actually make use out of this attachment.

These are probably the most potent weapon in the entire game for Rush mode strategy. What you do is launch smoke grenades at an objective you are trying to cap. Your team can then run in and cap it and your enemy will not be able to stop them since they cannot defeat them due to smoke. The M grenade launcher is unlocked for assault rifles and can be used with a frag round, shotgun round, or smoke round:. The M is unlocked within the Assault Kit by leveling up.

It may be available in other kits, but it is not something leveled merely by kills with a specific gun or by leveling up your overall job level. The M really is a great utility weapon to have access to. The default M which has a frag grenade on it is best for just general Team or Squad Deathmatch where you want to take out as many enemy players as you can.

You only get a few shots with it per spawn, but you can definitely take players down with it. The M Dart is something you can switch to whenever you are fighting in a tight space or if you are guarding a door while your team is in the top of a building. It works best when you make your Assault Rifle a little more oriented for long-range attacks.

You do not need to worry about close-range attacks when you are using a Shotgun attachment, so there you can focus your other attachments on ranged attacks by using a scope and heavy barrel.

Alternatively, you could put on a Tactical Light so you could essentially have a shotgun class with a tactical light that still has long-ranged capabilities. Finally, you have the M Smoke, which is excellent in Rush games. You want to use this to create smoke around objectives when on offense.

This allows your team to run in and arm the M-COMs and makes it very hard for the enemy to see you when you are capping them. You can also do this on defense when disarming an M-COM — once it has been capped, throw down a bunch of smoke grenades and start capping. The bipod is available for assault rifles, sniper rifles and light machine guns and. When mounted on a surface, it greatly reduces recoil and increases accuracy. The Bipod is a Sniper Rifle attachment which significantly reduces the kickback you get from shooting the Sniper Rifle.

More importantly though, it eliminates the drifting of the scope when you are zoomed in. Normally if you aim with a Sniper Rifle, the scope moves a small amount constantly. The Bipod stops this. The only downside to using the Bipod is that you have to actually be laying down prone with a flat surface in front of you for the Bipod to take effect.

This naturally limits your mobility, but nothing is stopping you from dropping prone when you need to make a long shot and then getting up and moving on. The Bipod is one of the first things you unlock when using a Sniper Rifle. Just get a handful of kills with any Sniper Rifle that can equip the Bipod and you will unlock it in no time at all. Since the Bipod requires you to lay down to use it, it does take a little bit of planning to use. However, the gains from actually using it are well worth it, depending on the map.

What a lot of players do is when they reach an area with low cover is to actually go prone and then slowly back up. This will let you get the bipod set up and allow you to back up just enough to get a good angle on your opponent. Players often do this when engaged in a really tight, narrow area, such as the metro tunnels in Operation Metro.

However, the very best players do not rely entirely on the Bipod and only use it when they have to make a really long shot. If you are at mid-range, you can simply aim, get a head shot, and keep moving. Standing still in an exposed position, even if you are laying prone, is just an easy way to get killed.

The tactical light is a powerful flashlight which can be attached to all weapons, including pistols. Other than making it possible to see in the dark, the flashlight can be used to blind opponents as well.



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